function tick_tock(){if(document.layers)
document.countdownA.visibility="show"
else if(document.all||document.getElementById)
gamecount=document.getElementById&&!document.all?document.getElementById("countdownIE") : countdownIE
getTime()}
if(document.all||document.getElementById)
document.write('<span id="countdownIE"></span>')
window.onload=tick_tock
function getTime(){var dayz;
var hourz,minz,secz;
var whatNow=new Date();
diff=(gameTime-whatNow.getTime())/10;
if(diff>0){dayz=new String(Math.floor(diff/(360000*24)));
hourz=new String(Math.floor(diff/360000-dayz*24));
minz=new String(Math.floor(diff/6000-dayz*24*60-hourz*60));
secz=new String(59-whatNow.getSeconds());}
else {dayz = hourz = minz = secz = "0";}
minz1=(minz==1)?" min, " : " mins, ";
hourz1=(hourz==1)?" hr, " : " hrs, ";
dayz1=(dayz==1)?" day, " : " days, ";
readout="<span class='rost' style='color:#444444; font-size:10px;'><br><b><nobr><center>NEXT KICKOFF:</center><br> "+dayz+dayz1+hourz+hourz1+minz+minz1+secz+" secs<\/b><\/nobr><\/span>";
if (document.layers){document.countdownA.document.countdownB.document.write("<center>"+readout+"<\/center>")
document.countdownA.document.countdownB.document.close()}
else if(document.all||document.getElementById)
gamecount.innerHTML=(readout)
setTimeout("getTime()",1000)}

